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SimRimLoseWeight
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Devlog
Update 023 Story
February 01, 2024
by
dravens
The core of the story in the game has been basically determined, and the game and story are slowly beginning to integrate with each other. Some new behaviors have been added, and the stock market is d...
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Update 021
January 25, 2024
by
dravens
#whisky
Maybe this is the Best Whisky(Considering that the storage capacity is much larger than that of bottled wine)...
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Update 019
January 22, 2024
by
dravens
#story, #relevance
Add Some new Action and Icons. Just like a progressive story, each element of the story should contain logical and internal correlations. For example, the premise for making a song is to listen to som...
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Update 018
January 18, 2024
by
dravens
#issues
Added some foods and behaviors But there are some obvious problems There are memories that carry the brand, and such memories can be recorded but cannot be produced as part of the product. Like, when...
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Update Data Construct 017
January 17, 2024
by
dravens
#numerical
The initial item randomness is completely random, as shown in the first picture(the point is the random result). Although time advances linearly, the random results are various, making it impossib...
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Update GUI ver.016
January 16, 2024
by
dravens
#GUI
At the beginning, I thought it would be better if the main component of the game interface was a human body structure diagram, but after using the horizontal screen, maybe progress and daily records a...
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